Against the Tide of Years continues the adventures of the Nantucket residents who have been transported through time to the Bronze Age. In the years since their arrival, the fledging Republic of Nantucket has striven to better the primitive world in which they now exist. Their prime concerns are establishing a constitution and handling the waves of immigrants from the British Isles. But a renegade time traveler plans his own future by forging an empire for himself based on conquest by modern technology. The Republic has no alternative but to face the inevitable war brought on by one of their own...
"Against the Tide of Years continues the adventures of the Nantucket residents who have been transported through time to the Bronze Age. In the years since their arrival, the fledging Republic of Nantucket has striven to better the primitive world in which they now exist. Their prime concerns are establishing a constitution and handling the waves of immigrants from the British Isles. But a renegade time traveler plans his own future by forging an empire for himself based on conquest by modern technology. The Republic has no alternative but to face the inevitable war brought on by one of their own..."@en
"The island of Nantucket was swept by a cosmic disaster into the year 1250 B.C. The new Republic of Nantucket is now threatened by renegade Coast Guard officer William Walker, who is making alliances with the Trojan War heroes Agamemnon and Odysseus. The Republic and Walker deal with Bronze Age Greece, Phoenicia, and Babylonia, ancient regimes changed by the modern technology the time travelers introduced."
"The island of Nantucket was swept by a cosmic disaster into the year 1250 B.C. The new Republic of Nantucket is now threatened by renegade Coast Guard officer William Walker, who is making alliances with the Trojan War heroes Agamemnon and Odysseus. The Republic and Walker deal with Bronze Age Greece, Phoenicia, and Babylonia, ancient regimes changed by the modern technology the time travelers introduced."@en
"In the years since the Event, the Republic of Nantucket has done its best to re-create the better ideas of the modern age. But the evils of its time resurface in the person of William Walker, renegade Coast Guard officer, who is busy building an empire for himself based on conquest by technology. When Walker reaches Greece and recruits several of their greater kinglets to his cause, the people of Nantucket have no choice. If they are to save the primitive world from being plunged into bloodshed on a twentieth-century scale, they must defeat Walker at his own game: war."@en
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This is a placeholder reference for a Topic entity, related to a WorldCat Entity. Over time, these references will be replaced with persistent URIs to VIAF, FAST, WorldCat, and other Linked Data resources.
This is a placeholder reference for a Topic entity, related to a WorldCat Entity. Over time, these references will be replaced with persistent URIs to VIAF, FAST, WorldCat, and other Linked Data resources.