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http://worldcat.org/entity/work/id/1170665885

Box2d for Flash games

This book is a step by step guide to create games with Box2D explained in a simple and friendly way. Are you familiar with ActionScript3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You don't have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!

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http://schema.org/description

  • "This book is a step by step guide to create games with Box2D explained in a simple and friendly way. Are you familiar with ActionScript3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You don't have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!"
  • "This book is a step by step guide to create games with Box2D explained in a simple and friendly way. Are you familiar with ActionScript3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You don't have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!"@en

http://schema.org/genre

  • "Ressources Internet"
  • "Electronic books"@en
  • "Electronic books"

http://schema.org/name

  • "Box2d for flash games"
  • "Box2D for Flash games create amazing and realistic physics-based Flash games using Box2D"
  • "Box2D for Flash games : create amazing and realistic physics-based Flash games using Box2D"
  • "Box2d for Flash games"
  • "Box2d for Flash games"@en
  • "Box2D for Flash Games"