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The complete guide to Blender graphics : computer modeling & animation

Helps novices learn Blender version 2.60+ and describes the basic operation of the interface and the majority of its functions including visual reference and examples of operations.

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  • "Computer modeling & animation"@en
  • "Computer modeling & animation"
  • "Computer modeling and animation"

http://schema.org/description

  • "Helps novices learn Blender version 2.60+ and describes the basic operation of the interface and the majority of its functions including visual reference and examples of operations."
  • "Helps novices learn Blender version 2.60+ and describes the basic operation of the interface and the majority of its functions including visual reference and examples of operations."@en
  • ""Blender is a 3D Computer Modeling and Animation program maintained by the Blender Foundation. The program is open source and can be downloaded and used, free of charge, from www.blender.org. Blender is a challenging program but it has limitless possibilities and will give you a wonderful understanding of computer animation. Due to the complexity of the subject, it is not possible to cover everything. This manual is designed for beginners to help with the very basics of computer animation using Blender. My approach has been to introducing the program through the Graphical User Interface by introduce the different features with reference to the interface and providing examples. Blender has many facets which allow the user to create and animate models and figures in scenes and finally compile feature movies. There is also the facility to interact with the models and create video games"--"@en
  • ""Blender is a 3D Computer Modeling and Animation program maintained by the Blender Foundation. The program is open source and can be downloaded and used, free of charge, from www.blender.org. Blender is a challenging program but it has limitless possibilities and will give you a wonderful understanding of computer animation. Due to the complexity of the subject, it is not possible to cover everything. This manual is designed for beginners to help with the very basics of computer animation using Blender. My approach has been to introducing the program through the Graphical User Interface by introduce the different features with reference to the interface and providing examples. Blender has many facets which allow the user to create and animate models and figures in scenes and finally compile feature movies. There is also the facility to interact with the models and create video games"--"
  • "Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUIBlender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developments."@en

http://schema.org/genre

  • "Livres électroniques"
  • "Electronic books"@en

http://schema.org/name

  • "The complete guide to Blender graphics : computer modeling and animation"
  • "The complete guide to Blender graphics computer modeling & animation"
  • "The complete guide to Blender graphics : computer modeling & animation"@en
  • "The complete guide to Blender graphics : computer modeling & animation"
  • "Complete Guide to Blender Graphics"@en
  • "The Complete guide to Blender graphics : computer modeling & animation"
  • "The Complete guide to Blender graphics computer modeling & animation"@en
  • "The complete guide to Blender graphics computer modeling and animation"
  • "The complete guide to Blender graphics computer modeling and animation"@en