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http://worldcat.org/entity/work/id/1380933487

Children of Fire

Wizard, Warrior, Prophet, King. The Immortal Daemron, know as the Slayer, was all these things before his ascension. Trapped in a realm of Chaos for centuries by the Old Gods, using a magical barrier known as The Legacy, a last desperate ritual will herald the return of Chaos to the human world, and the lives of four children will never be the same.

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http://schema.org/about

http://schema.org/description

  • "Wizard, Warrior, Prophet, King. The Immortal Daemron, know as the Slayer, was all these things before his ascension. Trapped in a realm of Chaos for centuries by the Old Gods, using a magical barrier known as The Legacy, a last desperate ritual will herald the return of Chaos to the human world, and the lives of four children will never be the same."@en
  • "FANTASY. Wizard, Warrior, Prophet, King. The Immortal Daemron, know as the Slayer, was all these things before his ascension. Trapped in a realm of Chaos for centuries by the Old Gods, using a magical barrier known as The Legacy, a last desperate ritual will herald the return of Chaos to the human world, and the lives of four children will never be the same. The mortal realm is a balance of secular and religious authority, with The Order of the Crown holding much power over humanity, its members gifted with amazing abilities and all children with magical talents are theirs to claim. Cassandra, Vaaler, Scythe and Keegan grow up in different places and with different lives, but all share the taint of Chaos magic. As various factions struggle to find the best solution to the coming return of Chaos, the fate of the world is in their hands."
  • ""Drew Karpyshyn has made his mark with imaginative, action-packed work on several acclaimed videogames, including Mass Effect and Star Wars: Knights of the Old Republic, as well as in a succession of New York Times bestselling tie-in novels. Now Karpyshyn introduces a brilliantly innovative epic fantasy of perilous quests, tormented heroes, and darkest sorcery--a thrilling adventure that vaults him into the company of such authors as Terry Goodkind, Brandon Sanderson, and Peter V. Brett. Long ago the gods chose a great hero to act as their agent in the mortal world and to stand against the demonic spawn of Chaos. The gods gifted their champion, Daemron, with three magical Talismans: a sword, a ring, and a crown. But the awesome power at his command corrupted Daemron, turning him from savior to destroyer. Filled with pride, he dared to challenge the gods themselves. Siding with the Chaos spawn, Daemron waged a titanic battle against the Immortals. In the end, Daemron was defeated, the Talismans were lost, and Chaos was sealed off behind the Legacy--a magical barrier the gods sacrificed themselves to create. Now the Legacy is fading. On the other side, the banished Daemron stirs. And across the scattered corners of the land, four children are born of suffering and strife, each touched by one aspect of Daemron himself--wizard, warrior, prophet, king. Bound by a connection deeper than blood, the Children of Fire will either restore the Legacy or bring it crashing down, freeing Daemron to wreak his vengeance upon the mortal world"--"
  • ""Drew Karpyshyn has made his mark with imaginative, action-packed work on several acclaimed videogames, including Mass Effect and Star Wars: Knights of the Old Republic, as well as in a succession of New York Times bestselling tie-in novels. Now Karpyshyn introduces a brilliantly innovative epic fantasy of perilous quests, tormented heroes, and darkest sorcery--a thrilling adventure that vaults him into the company of such authors as Terry Goodkind, Brandon Sanderson, and Peter V. Brett. Long ago the gods chose a great hero to act as their agent in the mortal world and to stand against the demonic spawn of Chaos. The gods gifted their champion, Daemron, with three magical Talismans: a sword, a ring, and a crown. But the awesome power at his command corrupted Daemron, turning him from savior to destroyer. Filled with pride, he dared to challenge the gods themselves. Siding with the Chaos spawn, Daemron waged a titanic battle against the Immortals. In the end, Daemron was defeated, the Talismans were lost, and Chaos was sealed off behind the Legacy--a magical barrier the gods sacrificed themselves to create. Now the Legacy is fading. On the other side, the banished Daemron stirs. And across the scattered corners of the land, four children are born of suffering and strife, each touched by one aspect of Daemron himself--wizard, warrior, prophet, king. Bound by a connection deeper than blood, the Children of Fire will either restore the Legacy or bring it crashing down, freeing Daemron to wreak his vengeance upon the mortal world"--"
  • ""Drew Karpyshyn has made his mark with imaginative, action-packed work on several acclaimed videogames, including Mass Effect and Star Wars: Knights of the Old Republic, as well as in a succession of New York Times bestselling tie-in novels. Now Karpyshyn introduces a brilliantly innovative epic fantasy of perilous quests, tormented heroes, and darkest sorcery--a thrilling adventure that vaults him into the company of such authors as Terry Goodkind, Brandon Sanderson, and Peter V. Brett. Long ago the gods chose a great hero to act as their agent in the mortal world and to stand against the demonic spawn of Chaos. The gods gifted their champion, Daemron, with three magical Talismans: a sword, a ring, and a crown. But the awesome power at his command corrupted Daemron, turning him from savior to destroyer. Filled with pride, he dared to challenge the gods themselves. Siding with the Chaos spawn, Daemron waged a titanic battle against the Immortals. In the end, Daemron was defeated, the Talismans were lost, and Chaos was sealed off behind the Legacy--a magical barrier the gods sacrificed themselves to create. Now the Legacy is fading. On the other side, the banished Daemron stirs. And across the scattered corners of the land, four children are born of suffering and strife, each touched by one aspect of Daemron himself--wizard, warrior, prophet, king. Bound by a connection deeper than blood, the Children of Fire will either restore the Legacy or bring it crashing down, freeing Daemron to wreak his vengeance upon the mortal world"--"@en

http://schema.org/genre

  • "Adventure stories, American"
  • "Fantasy"
  • "Fantasy fiction"
  • "Fantasy fiction"@en
  • "Fiction"
  • "Fiction"@en
  • "Adventure fiction"
  • "Adventure fiction"@en
  • "Fantasy fiction, American"
  • "Electronic books"
  • "Electronic books"@en

http://schema.org/name

  • "Die Brut des Feuers : Roman"
  • "Children of fire : [Chaos born]"
  • "Die Brut des Feuers Roman"
  • "Children of Fire"@en
  • "Children of fire"@en
  • "Children of fire"