"Organizational change." . . "Games." . . "Employee motivation." . . "Organizational behavior." . . "Management." . . . . . . . "How to use the science of motivation with the power of game design to shift behaviour, shape culture, and make clever happen" . . . . . . . . . . . . . "Electronic books"@en . "\"Combining the best elements of three distinct fields--motivational science, game design, and agile management--this book shows you how to positively influence behaviour through better work and project design. This game changing book: Gives you a refreshing science-based approach to the classic challenge of motivation in the workplace; Is ideal for any leader or manager looking to take their workplace culture in a new direction; Includes practical advice for creating highly productive, motivated and innovative teams; Is written by a motivation strategy and design expert who consults on leadership and change management to a wide range of clients - from the executives of multinational organisations, through to the directors of switched-on startups. The Game Changer will show you how to unlock creative, productive and collaborative work. It is the perfect resource for forward-thinking leaders in organisations and teams focused on crafting a work culture that gets the best out of their people.\" --" . . "The game changer : how to use the science of motivation with the power of game design to shift behaviour, shape culture and make clever happen"@en . "The game changer how to use the science of motivation with the power of game design to shift behaviour, shape culture, and make clever happen" . . . . . . "The game changer : how to use the science of motivation with the power of game design to shift behaviour, shape culture, and make clever happen" . . "the GAME CHANGER : how to use the science of motivation with the power of game design to shift behaviour, shape culture and make clever happen"@en . . . . . . . "Use the science of motivation with the power of game design to unlock motivation and drive progress in your organisation. There are two conventional ways to approach motivation: set goals and try to change attitudes and beliefs (which takes a lot of personalised effort); or develop incentives and rewards to inspire effort (which takes a lot of money). This book shows you how to take a third new approach - designing the work itself to be inherently motivating. Combining the best elements of three distinct fields-motivational science, game design, and agile management-this book shows you how."@en . . . . . "Livres électroniques" . . . . . . "The Game Changer How to Use the Science of Motivation With the Power of Game Design to Shift Behaviour, Shape Culture and Make Clever Happen"@en . "The Game Changer How to Use the Science of Motivation With the Power of Game Design to Shift Behaviour, Shape Culture and Make Clever Happen" . . . . "Use the science of motivation with the power of game design to unlock motivation and drive progress in your organisation. There are two conventional ways to approach motivation: set goals and try to change attitudes and beliefs (which takes a lot of personalised effort); or develop incentives and rewards to inspire effort (which takes a lot of money). This book shows you how to take a third new approach - designing the work itself to be inherently motivating. Combining the best elements of three distinct fields-motivational science, game design, and agile management-this b."@en . . "Leadership." . . "BUSINESS & ECONOMICS Skills." . . "Business." . . "BUSINESS & ECONOMICS Reference." . . "Corporate culture." . . "BUSINESS & ECONOMICS Management." . . "Creative ability in business." . .