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The ratastrophe catastrophe. [1]

An odd assortment of bumbling humans and creatures comes together to find and free the children held by a young man who, under the influence of dark magic, spirited them away from the mismanaged town of Dullitch with his flute music.

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http://schema.org/description

  • "An odd assortment of bumbling humans and creatures comes together to find and free the children held by a young man who, under the influence of dark magic, spirited them away from the mismanaged town of Dullitch with his flute music."
  • "An odd assortment of bumbling humans and creatures comes together to find and free the children held by a young man who, under the influence of dark magic, spirited them away from the mismanaged town of Dullitch with his flute music."@en
  • "Illmoor: a country riddled with magic, both light and dark, and a capital city overrun with RATS. The nice young man whom Duke Modeset has hired to rid the city of its plague has run off with its children, and unless the Duke can track him down and bring the children back, he's DEAD."@en
  • "An odd assortment of bumbling humans and creatures comes together to find and free the children held by a young man who, under the influence of dark magic, spirited them away from the mismanaged town of Dullitch with his flute music. Suggested level: intermediate, secondary."@en
  • "In het door criminaliteit en corruptie geteisterde stadje Duffelen breekt een rattenplaag uit; een onnozele boerenknul die wellicht door een kwade geest wordt bezeten, weet daarvoor wel een oplossing."
  • "To save the future of their homeland, a young herald and petty thief must face off against a boy consumed by dark magic Illmoor’s capital has a problem: rats. And lots of them. Desperate for a solution, the chairman of the Dullitch Council seeks the help of Illmoor's roving mercenaries, hoping to find someone who can tame the ever-swelling tide of rodents. Jimmy Quickstint, the chairman’s grandson and junior thief in training, returns to Dullitch with the hulking Groan Teethgrit and his angry dwarf sidekick, Gordo Goldeaxe. Together, they are Dullitch’s best hope to eradicate the rats—until Diek Wustapha arrives. Diek, still just a boy, has been possessed by a magical power that gives him the uncanny ability to control not just animals, but also people. He gets rid of the rats in town, but the relief in Dullitch is short lived. The city refuses to pay Diek, and he does not take the insult lightly. He is determined to strike back at Dullitch by kidnapping all of the capital city’s children. That is, unless Jimmy Quickstint and his two new friends can find a way to stop him."@en

http://schema.org/genre

  • "Young adult fiction"
  • "Young adult fiction"@en
  • "Roman d'aventures"
  • "Fiction"
  • "Fiction"@en
  • "Young adult works"
  • "Young adult works"@en
  • "Fantasy fiction"
  • "Fantasy fiction"@en
  • "Humorous fiction"
  • "Roman fantastique"
  • "Fairy tales"@en
  • "Juvenile works"
  • "Juvenile works"@en
  • "Electronic books"@en

http://schema.org/name

  • "The Ratastrophe catastrophe"
  • "De rampzalige ratzooi"
  • "The ratastrophe catastrophe : no 1 - The Illmoor chronicles series"
  • "Ratastrophe catastrophe"
  • "Ο ολεθρος των τρωκτικων"
  • "The ratastrophe catastrophe. [1]"@en
  • "Ratastrophe catastrope"
  • "The Ratastrophe Catastrophe"@en
  • "The ratastrophe catastrophe"
  • "The ratastrophe catastrophe"@en
  • "Ho olethros tōn trōktikōn"