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Programming interactivity : a designer's guide to processing, Arduino, and OpenFrameworks : design, create, develop, interact

Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers:Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phonesArduino, a system that in.

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http://schema.org/alternateName

  • "Arduino"@en
  • "Arduino"
  • "Programming interactivity"
  • "Designer's guide to processing, arduino, and openFrameworks"
  • "Designer's guide to processing, arduino, and openFrameworks"@en
  • "OpenFrameworks"@en
  • "OpenFrameworks"
  • "Processing"@en
  • "Processing"

http://schema.org/description

  • "Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers:Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phonesArduino, a system that in."@en
  • "Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you'll explore several themes in interactive art and design--including 3D graphics, sound, physical interaction, computer vision, and geolocation--and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary. You'll get a complete introduction to three free tools created specifically for artists and designers: the Processing programming language, the Arduino microcontroller, and the openFrame."@en
  • "Looks at the techniques of interactive design, covering such topics as 2D and 3D graphics, sound, computer vision, and geolocation."

http://schema.org/genre

  • "Llibres electrònics"
  • "Livres électroniques"
  • "Electronic books"@en
  • "Electronic books"

http://schema.org/name

  • "Programming interactivity : [a designer's guide to processing, Arduino, and OpenFrameworks]"
  • "Programming interactivity : a designer's guide to processing, Arduino, and openFrameworks"
  • "Programming interactivity [a designer's guide to processing, Arduino, and OpenFrameworks]"
  • "Programming interactivity a designer's guide to processing, Arduino, and openFrameworks"
  • "Programming interactivity : a designer's guide to processing, Arduino, and OpenFrameworks : design, create, develop, interact"@en
  • "Programming interactivity : a designer's guide to processing, Arduino, and OpenFrameworks : design, create, develop, interact"
  • "Programming interactivity : a designer's guide to processing, arduino, and openFrameworks by Joshua Noble"
  • "Programming interactivity : a designer's guide to processing, Arduino, and OpenFrameworks"
  • "Programming interactivity"
  • "Programming interactivity"@en
  • "Programming interactivity a guide for Processing, Arduino, and OpenFrameworks"@en
  • "Programming interactivity a guide for Processing, Arduino, and OpenFrameworks"
  • "Programming interactivity a designer's guide to processing, Arduino, and OpenFrameworks : design, create, develop, interact"
  • "Programming Interactivity"
  • "Programming Interactivity"@en