A Game theory apparatus for psychological research
This report describes an electrical apparatus designed to facilitate psychological research in games of strategy for game matrices no larger than 3 x 3. The description includes an operational procedure and an explanation of the circuitry with an accompanying photograph of the equipment and simplified schematic. The apparatus provides push-button selection of matrix columns by one subject and rows by his opponent who may be another subject or the experimenter. These selections determine numerical payoff values of varying desirability for the players. This conflict situation allows the psychologist to study various aspects of human behavior, such as strategy formation.
"This report describes an electrical apparatus designed to facilitate psychological research in games of strategy for game matrices no larger than 3 x 3. The description includes an operational procedure and an explanation of the circuitry with an accompanying photograph of the equipment and simplified schematic. The apparatus provides push-button selection of matrix columns by one subject and rows by his opponent who may be another subject or the experimenter. These selections determine numerical payoff values of varying desirability for the players. This conflict situation allows the psychologist to study various aspects of human behavior, such as strategy formation."@en
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