"Sima, Kojo and Tom program computer games. But they are hiding a big secret. One evening the trio enter 'Street Wars' arcade for real. Can they win against the odds? And will they make it out before it's too late?"--
"Suspense fiction. Adventure fiction. New range of gripping fiction for reluctant or struggling readers, with graphic novel style art illustrations. For kids ages 10-14, with reading age of 7-8."
""Sima, Kojo and Tom program computer games. But they are hiding a big secret. One evening the trio enter 'Street Wars' arcade for real. Can they win against the odds? And will they make it out before it's too late?"--"@en
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Dangerous Games (Imaginary organization) Juvenile fiction.
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LITERARY CRITICISM European English, Irish, Scottish, Welsh.
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This is a placeholder reference for a Topic entity, related to a WorldCat Entity. Over time, these references will be replaced with persistent URIs to VIAF, FAST, WorldCat, and other Linked Data resources.
This is a placeholder reference for a Topic entity, related to a WorldCat Entity. Over time, these references will be replaced with persistent URIs to VIAF, FAST, WorldCat, and other Linked Data resources.