"STAR SYSTEM/USA" . . "Sickels, Robert C." . . "Digitales Kino." . . "SEX IN FILMS/USA" . . "Comunicazioni di massa e tecnologia digitale Stati Uniti Storia 1990-2009." . . "GENRES/USA" . . "INDUSTRY, FILM/USA" . . "Industrie cinématographique." . . "Filmwirtschaft." . . "TELEVISION AND THE CINEMA/USA" . . "Geschichte 1990-." . . "Cinéma américain." . . "CENSORSHIP/USA" . . "PERFORMING ARTS Film & Video General." . . "INDEPENDENT PRODUCTION/USA" . . "DIGITAL TECHNOLOGY" . . . . . . "Prior to being broken up by the Supreme Court in 1946, the movie industry was a vertical monopoly controlled primarily by eight studios. Ironically, today just six vertically and horizontally integrated companies have a world-wide monopoly on all forms of media. How did this vast power become so concentratedÑand where do we go from here?" . . . . . . . . . . . . . "American film in the digital age" . "American film in the digital age"@en . . . . . . . "Prior to being broken up by the Supreme Court in 1946, the movie industry was a vertical monopoly controlled primarily by eight studios. Ironically, today just six vertically and horizontally integrated companies have a worldwide monopoly on all forms of media. How did this vast power become so concentratedùand where do we go from here? The American film industry has entered a new era. American Film in the Digital Age traces the industrial changes since 1990 that have brought us to this point, namely: the rise of media conglomerates, the proliferation of pornography through peripheral avenues of mainstream media, the role of star actors and directors in distributing and publicizing their own pet projects, the development of digital technology, and the death of truly independent films. Author Robert Sickels draws straight lines from the movies to music, DVDs, video games, fast food, digital-on-demand, and more, to demonstrate how all forms of media are merging into one. He explores the irony that the success of independent films essentially killed independent cinema, showing how it has become almost impossible to get a film released without the imprimatur of one of the big six media companiesùFox, Viacom, TimeWarner, Disney, General Electric, or CBS. In the end, using recent, popular films as examples, he explains not only how we got where we are, but where we're likely headed as well." . . "Electronic resource" . "American Film in the Digital Age" . . . . . . . . . . . . . . "Electronic books"@en . . "Film." . . "Cinematografo americano Storia 1990-2009." . . "Industria cinematografica Stati Uniti Storia 1990-2009." . . . . "Cinematografia e tecnologia digitale Stati Uniti Storia 1990-2009." . . "Fine Arts." . . "USA." . .