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http://worldcat.org/entity/work/id/1044416135

Real-time volume graphics

Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.

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http://schema.org/description

  • "Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics."@en

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  • "Ressources internet"
  • "Electronic books"@en
  • "Computer network resources"@en

http://schema.org/name

  • "Real-time volume graphics"
  • "Real-time volume graphics"@en