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The power game

Based on Smith's book of the same title, this series explores how groups exert their power in order to influence how the country is run.

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  • "Unelected"@en
  • "Congress"@en
  • "Pentagon"@en
  • "Presidency"@en

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  • "Pt. 2. The Pentagon. Shows that in spite of the huge military build-up of the last eight years rivalry among the military services has limited the nation's ability to present an effective fighting force and could force the early use of nuclear weapons. Also shows how military spending decisions are often made less for national security reasons than for economic and political interests."
  • "Pt. 3. The unelected. Do the so-called "unelected", i.e. the news media, organized lobbies and staff members both in Congress and at the White House wield too much power over politicians and political policy decisions? The program addresses that question in depth, considering the influence of TV anchormen like Ted Koppell and Dan Rather, and two of the most powerful lobbies in Washington -- the American Association of Retired Persons and the American-Israel Public Affairs Committee."
  • "Based on Smith's book of the same title, this series explores how groups exert their power in order to influence how the country is run."@en
  • "Following the national traumas of the Vietnam War and Watergate, young, reform-minded members of Congress were elected to office in 1974 with a mandate to change the way government worked. This program documents the power and the political style of these "new breed" legislators, including their use of video politics, computerized mass mailings, political action committee (PAC) funds, 30-second political advertising, and a three-day workweek in Washington. It also considers the role of congressional staffs and professional lobbyists in influencing decisions made by elected officials."@en
  • "Hedrick Smith narrates this study of presidential power and the difference between running a successful presidential campaign and the actual process of governing. Shows how the art of image and media management has become a hallmark of presidential strength. Reveals that the selection of appropriate photo opportunities and broadcasting details has become almost as important as state negotiations. The establishment of a short, clear agenda that plays on the nightly news overshadows the creation of working coalitions. This combination of factors is shown as a stumbling block in the creation of substantive legislation and policies and as a manipulation of public opinion."@en
  • "Pt. 4. The Presidency. What is the power of the President? What is the difference between running a successful Presidential campaign and the actual process of governing? Has the art of image and media management became a hallmark of Presidential strength? This program reveals that the selection of appropriate photo opportunities and other broadcasting details has become almost as important as state negotiations."
  • "Examines the major political changes in Washington in the 15 years since the Vietnam War. In particular, the way power is acquired and used on an individual rather than group basis."@en
  • "Examines the major political changes in the U.S. capital in the 15 years after the Vietnam War (in particular, the way power is acquired and used on an individual rather than group basis). Documents methods for getting and keeping power in Congress, the Presidency, the Pentagon, embassies and the major lobbying groups. Major political figures are interviewed as well as less well-known persons who quietly protect the public interest. They contend that new talents and techniques are needed if the American system is to continue to work effectively."@en
  • "Pt. 1. The Congress. Following the national traumas of the Vietnam War and Watergate young, reform-minded members of Congress were elected to office in 1974 with a mandate to change the way the government worked. This program documents the power and the political style of these "new breed"legislatators and the resulting changes. It also considers the role of congressional staffs and professional lobbyists in influencing decisions made by elected officials."
  • "Questions whether the so-called "unelected" (the news media, organized lobbies and staff members in Congress and at the White House) wield too much power over politicians and political policy decisions. Considers the influence of TV anchormen, such as Ted Koppell and Dan Rather, and two of the most powerful lobbies in Washington -- the American Association of Retired Persons and the American-Israel Public Affairs Committee. Considers key White House staffs that have recently become the focus of congressional investigations into the abuse of power."@en
  • "The Congress is a fast-moving, provocative, realistic portrayal of Congress. It graphically illustrates the techniques of survival employed by the new breed of congressmen -- visibility, video politics, PACs, staff explosion, constant campaigning, frequent home visits. It also drives home the point that the old politics of backroom deals and compromises is essential. The Pentagon shows how money and power, as channeled through the military-industrial complex, constitute a force unto itself - well defined and inpenetrable, and tying US national defense inextricably to politics and economics. -- Choice."
  • "Four part television series that injects viewers into the human dynamics of power in Washington."@en
  • "Shows that despite the huge military build-up during the 1980s, the nation's military effectiveness has been limited and could force the early use of nuclear weapons. Reasons include rivalry among the military services, career moves, coverups, pork barrel funding, erroneous military test results, and whistle blower backlash. Shows how military spending decisions are often made less for national security reasons than for economic and political interests. With little hope of change in sight, the massive waste and inefficiency in the Pentagon's procurement of arms will continue."@en

http://schema.org/name

  • "The Power Game"
  • "The Power game"
  • "The power game"@en
  • "The Power game"@en