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http://worldcat.org/entity/work/id/725432

Wild magic (#1)

The Mage, Numair, the knight Alanna, and Queen Thayet enlist thirteen-year-old Daine's help to battle the dreadful immortal creatures that have recently begun to attack the kingdom of Tortall.

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  • "The Mage, Numair, the knight Alanna, and Queen Thayet enlist thirteen-year-old Daine's help to battle the dreadful immortal creatures that have recently begun to attack the kingdom of Tortall."@en
  • "The mage Onua and the knight Alanna enlist 13-year-old Dhanna's help to battle the dreadful immortal creatures that have recently begun to attack the kingdom of Tortall."
  • "The mage Numair, the knight Alanna, and Queen Thayet enlist thirteen-year-old Daine's help to battle the dreadful immortal creatures that have recently begun to attack the kingdom of Tortall."
  • "The mage Numair, the knight Alanna, and Queen Thayet enlist thirteen-year-old Daine's help to battle the dreadful immortal creatures that have recently begun to attack the kingdom of Tortall."@en
  • "Daine's knack with horses gets her a job helping the royal horsemistress drive a herd of ponies to Tortall."@en
  • ""Daine has been running from her past; from the murder of her family and the madness that followed. She has a special magic, but she must learn to control it, especially now that creatures of nightmare and legend not seen in the mortal realm since they were banished centuries ago are returning to the skies. Daine needs to be ready, or else see friends and home destroyed once more."--Provided by publisher."@en
  • "First volume of a four-part fantasy series."
  • "The mage Numair, the knight Alanna, and Queen Thayet enlist thirteen-year-old Daine's help to battle the dreadful immortal creatures that have recently begun to attack the kingdom of Tortall. Tamora Pierce has captivated the imaginations of readers everywhere with her acclaimed books set in the magical medieval world of Tortall. For longtime fans and new converts, here is a chance to discover a land of enchantment, legend, and adventure. In Wild Magic, all the orphaned Daine wants is a job. What she finds is magic. Hired by the Queen's Riders because of her knack with animals, Daine soon reveals that not only do animals obey her, but they also understand her words. But Daine must learn to trust humans before she can use her magic to save the kingdom. In Wolf-speaker, a threatened wolf pack summons the only human they know who can listen to their messages of danger-orphaned Daine. Daine believes the wolves' message of peril, but the danger and intrigue brewing in Dunlath Valley are far beyond anything she imagined. In Emperor Mage, Daine sails to Carthak as part of a peace treaty delegation from Tortall. While healing the emperor's captive birds, Daine discovers a new and terrifying dimension of her wild magic: She can bring dead creatures back to life. What is she to do with such immense power? Finding out the answer nearly costs Daine her life. Thirteen-year-old DaIne has always had a knack with animals, but it's not until she's forced to leave home that she realizes it's more than a knack -- it's magic. With this wild magic, not only can Daine speak to animals, but also she can make them obey her. Daine takes a job handling horses for the Queen's Riders, where she meets the master mage Numair and becomes his student. Under Numair's guidance, Daine explores the scope of her magic. But she begins to sense other beings too: immortals. These bloodthirsty monsters have been imprisoned in the Divine Realms for the past four hundred years, but now someone has broken the barrier. It's up to Daine and her friends to defend their world from an immortal attack."@en
  • "Thirteen-year-old Daine has always had a knack with animals, but it's not until she's forced to leave home that she realizes it's more than a knack -- it's magic. With this wild magic, not only can Daine speak to animals, but also she can make them obey her. Daine takes a job handling horses for the Queen's Riders, where she meets the master mage Numair and becomes his student. Under Numair's guidance, Daine explores the scope of her magic. But she begins to sense other beings too: immortals. These bloodthirsty monsters have been imprisoned in the Divine Realms for the past four hundred years, but now someone has broken the barrier. It's up to Daine and her friends to defend their world from an immortal attack."
  • "Thirteen-year-old DaIne has always had a knack with animals, but it's not until she's forced to leave home that she realizes it's more than a knack -- it's magic. With this wild magic, not only can Daine speak to animals, but also she can make them obey her. Daine takes a job handling horses for the Queen's Riders, where she meets the master mage Numair and becomes his student. Under Numair's guidance, Daine explores the scope of her magic. But she begins to sense other beings too: immortals. These bloodthirsty monsters have been imprisoned in the Divine Realms for the past four hundred years, but now someone has broken the barrier. It's up to Daine and her friends to defend their world from an immortal attack."@en

http://schema.org/genre

  • "Children's stories"@en
  • "Children's stories"
  • "Fantasy fiction"
  • "Fantasy fiction"@en
  • "Fiction"@en
  • "Fiction"
  • "Juvenile works"@en
  • "Juvenile works"
  • "Electronic books"
  • "Electronic books"@en

http://schema.org/name

  • "Vild magi"@da
  • "Vild magi"@sv
  • "Wild magic (#1)"@en
  • "Kampf um Tortall"
  • "Wild magic : the immortals"
  • "Wild magic : the immortals"@en
  • "Wild magic : the immortals book one"@en
  • "Wild magic"@en
  • "Wild magic"
  • "Wild magic / The Immortals"@en
  • "Wild Magic"@en
  • "Wild Magic"
  • "Dhana Kampf um Tortall"

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