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Mathematics education for a new era : video games as a medium for learning

Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy. Read the author's monthly MAA colu.

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  • "Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy. --from publisher description."
  • "Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy. Read the author's monthly MAA colu."@en

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  • "Electronic books"@en
  • "Electronic books"

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  • "Mathematics education for a new era : video games as a medium for learning"@en
  • "Mathematics education for a new era : video games as a medium for learning"
  • "Mathematics education for a new era video games as a medium for learning"@en
  • "Mathematics education for a new era video games as a medium for learning"
  • "Mathematics Education for a New Era Video Games as a Medium for Learning"