"Design (fatores humanos)." . . "Design (fatores humanos)" . "design industrie produit - conception [études diverses]" . . "New products." . . "Konsumentenverhalten" . . "Comportamiento del consumidor." . . "Desenho industrial." . . "Belevingswaarden." . . "Belevingswaarden" . "Preferencia de los consumidores." . . "Produtos novos." . . "Wahrnehmungspsychologie." . . "designprocesser" . . "Sammelwerk -- Collection of articles of several authors." . . "Produktinnovation." . . "Brand choice Psychological aspects." . . "Psychological aspects." . . "industriel design" . . "Wahrnehmung" . . "Consommateurs Préférences." . . "Design Facteurs humains." . . "Industriedesign." . . "Marques de commerce Choix." . . "Consumatori Comportamento." . . "consommateur design [études diverses]" . . "Produkt." . . "Produktdesign / Wahrnehmung / Konsumentenverhalten." . . "Brand choice." . . "Consommateurs Comportement." . . "Consumer behavior." . . "Elección de marcas Aspectos psicologicos." . . "Nous productes." . . "Online-Publikation." . . "Diseño Factores humanos." . . "Producten." . . "Producten" . "Design Human factors." . . "Verbraucherverhalten." . . "Consumidors Preferències." . . "Psychologie." . . "Produktgestaltung." . . "Design." . . "design" . "Angewandte Psychologie." . . "Produktdesign" . . "Consumers' preferences." . . "BUSINESS & ECONOMICS Consumer Behavior." . . . . "Marques de commerce Choix Aspect psychologique." . . . "The book brings together research that investigates how people experience products: durable, non-durable, or virtual. In contrast to other books, the present book takes a very broad, possibly all-inclusive perspective, on how people experience products. It thereby bridges gaps between several areas within psychology (e.g. perception, cognition, emotion) and links these areas to more applied areas of science, such as product design, human-computer interaction and marketing. The field of product experience research will include some of the research from four areas: Arts, Ergonomics, Technology, and Marketing. Traditionally, each of these four fields seems to have a natural emphasis on the human (ergonomics and marketing), the product (technology) or the experience (arts). However, to fully understand human product experience, we need to use different approaches and we need to build bridges between these various fields of expertise *Most comprehensive collection of psychological research behind product design and usability *Consistenly addresses the 3 components of human-product experience: the human, the product, and the experience *International contributions from experts in the field."@en . "The book brings together research that investigates how people experience products: durable, non-durable, or virtual. In contrast to other books, the present book takes a very broad, possibly all-inclusive perspective, on how people experience products. It thereby bridges gaps between several areas within psychology (e.g. perception, cognition, emotion) and links these areas to more applied areas of science, such as product design, human-computer interaction and marketing. The field of product experience research will include some of the research from four areas: Arts, Ergonomics, Technology, and Marketing. Traditionally, each of these four fields seems to have a natural emphasis on the human (ergonomics and marketing), the product (technology) or the experience (arts). However, to fully understand human product experience, we need to use different approaches and we need to build bridges between these various fields of expertise *Most comprehensive collection of psychological research behind product design and usability *Consistenly addresses the 3 components of human-product experience: the human, the product, and the experience *International contributions from experts in the field." . . . . . . . "Product experience / eds.: Hendrik N.J. Schifferstein & Paul Hekkert" . . "Product Experience" . "Product Experience"@en . . . . . . . . . . . . . . . . . . . . "Electronic books" . "Electronic books"@en . . . . . . . . . . . "Product experience"@en . . . "Product experience" . . . . . . . . . "Brings together research that investigates how people experience products: durable, non-durable, or virtual. This book aims to bridge gaps between several areas within psychology (perception, cognition and emotion) and links these areas to more applied areas of science, such as product design, human-computer interaction and marketing." . . . . . . . . . . . . . . . . . . "Llibres electrònics" . . . . . . . . . . . . . . . . . . . . . . . . "forbrugeradfærd" . . "Preferencias de los consumidores." . .