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Machine learning for audio, image and video analysis : theory and applications

This second edition focuses on audio, image and video data, the three main types of input that machines deal with when interacting with the real world. A set of appendices provides the reader with self-contained introductions to the mathematical background necessary to read the book. Divided into three main parts, From Perception to Computation introduces methodologies aimed at representing the data in forms suitable for computer processing, especially when it comes to audio and images. Whilst the second part, Machine Learning includes an extensive overview of statistical techniques aimed at addressing three main problems, namely classification (automatically assigning a data sample to one of the classes belonging to a predefined set), clustering (automatically grouping data samples according to the similarity of their properties) and sequence analysis (automatically mapping a sequence of observations into a sequence of human-understandable symbols). The third part Applications shows how the abstract problems defined in the second part underlie technologies capable to perform complex tasks such as the recognition of hand gestures or the transcription of handwritten data. Machine Learning for Audio, Image and Video Analysis is suitable for students to acquire a solid background in machine learning as well as for practitioners to deepen their knowledge of the state-of-the-art. All application chapters are based on publicly available data and free software packages, thus allowing readers to replicate the experiments.

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  • "This second edition focuses on audio, image and video data, the three main types of input that machines deal with when interacting with the real world. A set of appendices provides the reader with self-contained introductions to the mathematical background necessary to read the book. Divided into three main parts, From Perception to Computation introduces methodologies aimed at representing the data in forms suitable for computer processing, especially when it comes to audio and images. Whilst the second part, Machine Learning includes an extensive overview of statistical techniques aimed at addressing three main problems, namely classification (automatically assigning a data sample to one of the classes belonging to a predefined set), clustering (automatically grouping data samples according to the similarity of their properties) and sequence analysis (automatically mapping a sequence of observations into a sequence of human-understandable symbols). The third part Applications shows how the abstract problems defined in the second part underlie technologies capable to perform complex tasks such as the recognition of hand gestures or the transcription of handwritten data. Machine Learning for Audio, Image and Video Analysis is suitable for students to acquire a solid background in machine learning as well as for practitioners to deepen their knowledge of the state-of-the-art. All application chapters are based on publicly available data and free software packages, thus allowing readers to replicate the experiments."@en
  • "Machine Learning involves several scientific domains including mathematics, computer science, statistics and biology, and is an approach that enables computers to automatically learn from data. Focusing on complex media and how to convert raw data into useful information, this book offers both introductory and advanced material in the combined fields of machine learning and image/video processing. The machine learning techniques presented enable readers to address many real world problems involving complex data. Examples covering areas such as automatic speech and handwriting transcription, automatic face recognition, and semantic video segmentation are included, along with detailed introductions to algorithms and examples of their applications. The book is organized in four parts: The first focuses on technical aspects, basic mathematical notions and elementary machine learning techniques. The second provides an extensive survey of most relevant machine learning techniques for media processing, while the third part focuses on applications and shows how techniques are applied in actual problems. The fourth part contains detailed appendices that provide notions about the main mathematical instruments used throughout the text. Students and researchers needing a solid foundation or reference, and practitioners interested in discovering more about the state-of-the-art will find this book invaluable. Examples and problems are based on data and software packages publicly available on the web."@en

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  • "Electronic books"
  • "Electronic books"@en
  • "Ressources Internet"
  • "Online-Publikation"

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  • "Machine learning for audio, image and video analysis : theory and applications"
  • "Machine learning for audio, image and video analysis : theory and applications"@en
  • "Machine Learning for Audio, Image and Video Analysis : Theory and Applications"
  • "Machine Learning for Audio, Image and Video Analysis Theory and Applications"
  • "Machine learning for audio, image and video analysis theory and applications"@en
  • "Machine learning for audio, image and video analysis theory and applications"