"Computer games Design." . . "Electronic books." . . "Java (Langage de programmation)" . . "Java (langage de programmation)." . "Java (Langage de programmation)." . . . . "Pro Java 6 3D game development Java 3D, JOGL, JInput and JOAL APIs" . "Pro java 6 3d game development"@en . "Livres électroniques" . "Pro Java 6 3D game development : Java 3D, JOGL, JInput and JOAL APIs" . . "Electronic books" . . "Electronic books"@en . . . . "Pro Java 6 3D Game Development : Java 3D, JOGL, JInput, and JOAL APIs" . . "Pro Java 6 3D Game Development Java 3D , JOGL, JInput, and JOAL APIs" . . . . . "\"Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands ... Java gaming expert Andrew Davison will show you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes. It's assumed you have a reasonable knowledge of Java - the sort of thing picked up in a first Java course at school. Topics are split into three sections: Java 3D API, non-standard input devices for game playing, and JOGL. Java 3D is a high-level 3D graphics API, and JOGL is a lower-level Java wrapper around the popular OpenGL graphics API. Youll look at three non-standard input devices: the webcam, the game pad, and the P5 data glove. Along the way, youll utilize several other games-related libraries including: JInput, JOAL, JMF, and Odejava. Learn all the latest Java SE 6 features relevant to gaming, including: splash screens, JavaScript scripting as well as the desktop and system tray interfaces. Unique coverage of Java game development using both the Java 3D API and Java for OpenGL, as well as invaluable experience from a recognized Java gaming guru, will provide you with a distinct advantage after reading this book.\"--Publishers description."@en . . . . . . "Pro Java 6 3D game development : Java 3D, JOGL, JInput, and JOAL APIs" . "Pro Java 6 3D game development : Java 3D, JOGL, JInput, and JOAL APIs"@en . . . . "Pro Java 6 3D game development Java 3D, JOGL, JInput, and JOAL APIs" . "Pro Java 6 3D game development Java 3D, JOGL, JInput, and JOAL APIs"@en . . . . . . . "Deals with computers/software."@en . . . "Pro Java' 6 3D Game Development" . . . . "Ressources Internet" . . . "Pro Java 6 3D Game Development Java 3D, JOGL, JInput, and JOAL APIs" . "Pro Java 6 3D Game Development Java 3D, JOGL, Jinput, and JOAL APIs"@en . . . . "Pro Java 6 3D game development : Java 3D, JOGL, JInput, and JOAL APIs ; [learn the key techniques needed to create fun, exciting 3D games in Java technology, with an emphasis on 3D landscape construction]" . . . . . . . "Pro Java 6 3D game development : Java 3D, JOGL, JInput, and JOAL PAIs"@en . . . . . . "Computer games." . . "Computerspiel Programmierung Java <Programmiersprache>" . . "image tridimensionnelle Java (langage de programmation) jeu informatique programmation." . . "Java (Computer program language)" . . "Java (Computer program language)." . "Jeux vidéo Programmation." . . "Computer games Programming." . . "Java (Programmiersprache)" . . "Jeux d'ordinateur Conception." . . "Programmierung." . . "Java <Programmiersprache>" . . "Java 3D (bibliothèque de classes d'extension) jeu informatique programmation." . . "BUSINESS & ECONOMICS Office Automation." . . "Informatique." . . . . "Computerspiel." . .