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The Essential Guide to HTML5 Using Games to learn HTML5 and JavaScript

HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page, the Audio tag allows sounds to be triggered and played from within your HTML code, the web sockets API brings the facility for real-time communication, and the local storage API enables data such as high scores or game preferences to be kept on a user's computer.

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http://schema.org/alternateName

  • "Nauka HTML5 i JavaScriptu na przykładzie gier"@pl
  • "Essential guide to HTML5"@pl
  • "HTML5"
  • "Games to learn HTML5 and JavaScript"

http://schema.org/description

  • "HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page, the Audio tag allows sounds to be triggered and played from within your HTML code, the web sockets API brings the facility for real-time communication, and the local storage API enables data such as high scores or game preferences to be kept on a user's computer."@en
  • "HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page, the Audio tag allows sounds to be triggered and played from within your HTML code, the web sockets API brings the facility for real-time communication, and the local storage API enables data such as high scores or game preferences to be kept on a user's computer."
  • "Uses games such as hangman, craps, and blackjack to outline the basic concepts of HTML5, explaining how to draw, add images and text, supply video and audio, respond to mouse events and key presses, validate form input, and store information."@en

http://schema.org/genre

  • "Livres électroniques"
  • "Ressources Internet"
  • "Electronic books"@en
  • "Electronic books"

http://schema.org/name

  • "The Essential Guide to HTML5 Using Games to learn HTML5 and JavaScript"@en
  • "The Essential Guide to HTML5 Using Games to Learn HTML5 and JavaScript"
  • "Wprowadzenie do HTML5 : nauka HTML5 i JavaScriptu na przykładzie gier"@pl
  • "The essential guide to HTML5 : using games to learn HTML5 and JavaScript"@en
  • "The essential guide to HTML5 : using games to learn HTML5 and JavaScript"
  • "The?Essential Guide to HTML5 Using Games to Learn HTML5 and JavaScript"@en
  • "The essential guide to HTML5 using games to learn HTML5 and JavaScript"@en
  • "The essential guide to HTML5 using games to learn HTML5 and JavaScript"
  • "The Essential Guide to HTML5 : Using Games to Learn HTML5 and JavaScript"