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http://worldcat.org/entity/work/id/802155311

Coming of age in second life : an anthropologist explores the virtually human

Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. At the time of its initial publication in 2008, Coming of Age in Second Life was the first book of anthropology to examine this thriving altern.

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http://schema.org/description

  • "Second Life est l'un des plus importants mondes virtuels actuels fréquentés par des millions de personnes. Tom Boellstorff y a réalisé plus de deux ans d'enquête de terrain. Il a vécu parmi ses résidents comme le font communément les anthropologues pour connaître des cultures et des groupes sociaux dans le monde que nous qualifions de "réel". Il a mené ses recherches par la médiation de son avatar "Tom Bukowski" pour étudier de nombreux aspects de cette nouvelle dimension de la vie humaine."
  • "Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. At the time of its initial publication in 2008, Coming of Age in Second Life was the first book of anthropology to examine this thriving altern."@en
  • ""Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He applied the methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group."--BOOK JACKET."

http://schema.org/genre

  • "Interactive multimedia"
  • "Interactive multimedia"@en
  • "Ressource Internet (Descripteur de forme)"
  • "Livre électronique (Descripteur de forme)"
  • "Electronic books"@en
  • "Electronic books"

http://schema.org/name

  • "Coming of age in Second Life : an anthropologist explores the virtually human"
  • "Un anthropologue dans Second Life une expérience de l'humanité virtuelle"
  • "Coming of age in second life : an anthropologist explores the virtually human"
  • "Coming of age in second life : an anthropologist explores the virtually human"@en
  • "Coming of age in Second Life an anthropologist explores the virtually human"@en
  • "Coming of age in Second Life an anthropologist explores the virtually human"
  • "Coming of Age in Second Life"
  • "Dojrzewanie w Second Life : antropologia człowieka wirtualnego"@pl
  • "Un anthropologue dans Second Life : une expérience de l'humanité virtuelle"
  • "Coming of age in second life"
  • "Coming of Age in Second Life An Anthropologist Explores the Virtually Human"@en