"COMPUTERS User Interfaces." . . "Grafika komputerowa." . . "User-centered system design." . . "User-centered system design" . "Computer graphics." . . "Computer graphics" . "Human engineering." . . "Human engineering" . "Industrial design." . . "Industrial design" . "Mensch-Maschine-Kommunikation." . . "Mensch-Maschine-Kommunikation" . "Design." . . "Design" . "Softwareentwicklung Mensch-Maschine-Kommunikation." . . "Benutzeroberfläche." . . "Systementwicklung Mensch-Maschine-Kommunikation." . . "User interfaces (Computer systems) Design." . . "User interfaces (Computer systems) Design" . "Infographie." . . "Design industriel." . . . . "Ergonomia." . . "Wzornictwo przemysłowe." . . . . . . "Electronic books"@en . . . . . . . . . . . . . . . . . . . . . "\"Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.\"--Resource description page."@en . . . . . . . . . . "Designing for the digital age how to create human-centered products and services" . "Designing for the digital age how to create human-centered products and services"@en . . . . . . "Livres électroniques" . . . . "Designing for the Digital Age How to Create Human-Centered Products and Services"@en . "Designing for the Digital Age How to Create Human-Centered Products and Services" . "Whether you're designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today's digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a d."@en . . . . . . . . . . . "Designing for the digital age : how to create human-centered products and services" . . . . . . . . . . . . . "TECHNOLOGY & ENGINEERING Industrial Design General." . . "Infografia." . . "design ergonomie infographie." . . "Gràfics per ordinador." . . "Softwareergonomie." . . "Mensch-Maschine-Kommunikation Systementwicklung." . . "DESIGN Industrial." . . "Design, Industrial." . "Ergonomie." . . "Disseny industrial." . .