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Krondor, the betrayal

A fantasy-adventure follows the battle of squires Locklear and James against an invasion led by a cabal of evil magicians.

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http://schema.org/alternateName

  • "World of Krondor"@en
  • "Betrayal"
  • "Betrayal"@en
  • "Betrayal at Krondor"@en

http://schema.org/description

  • "A fantasy-adventure follows the battle of squires Locklear and James against an invasion led by a cabal of evil magicians."@en
  • "Drie helden beschermen Krondor tegen de Dark Elves."
  • "It is 9 years on from the aftermath of Sethanon and deadly forces are stirring on the horizon. The bringer of the latest grim tidings is Gorath, a moredhel (dark elf). At the root of all the unrest lie the mysterious machinations of a group of magicians known as The Six."
  • "It is 9 years on from the aftermath of Sethanon and deadly forces are stirring on the horizon. The bringer of the latest grim tidings is Gorath, a moredhel (dark elf). At the root of all the unrest lie the mysterious machinations of a group of magicians known as The Six."@en
  • "In the aftermath of the RiftWar a dark elf, tired of death and destruction, takes sides against his warlike race and joins with humans in an attempt to defend what is good and right."@en
  • "It is nine years since Sethanon. There has been peace, and it has been needed. But now news is feeding through to the people of the Kingdom of Isles that deadly forces are stirring on the horizons."@en
  • "Neuf ans après la chute de Sethanon, des puissances mortelles s'éveillent et le sang recommence à couler. Les assassins des Faucons de la nuit frappent à nouveau, la politique redevient un jeu dangereux et des machinations, ourdies par un groupe de magiciens connu sous le nom des Six, visent à faire ployer le Royaume des Isles."
  • ""It is nine years on from the aftermath of Sethanon. There has been peace awhile and it's been needed. But news is feeding through to the people of the Kingdom of the Isles that deadly forces are stirring on the horizon. The bringer of the latest tidings is Gorath, a moredhel (dark elf)." "The bloodletting has started. Nighthawks are murdering again. Politics is a dangerous, cut-throat game once more. At the root of all this unrest lie the mysterious machinations of a group of magicians known as The Six." "Meanwhile, renegade Tsurani gem smugglers, a rival criminal gang to the Mockers led by someone known only as The Crawler, and traitors to the crown, are all conspiring to bring the Kingdom of the Isles to its knees."--Back cover."
  • ""It is nine years on from the aftermath of Sethanon. There has been peace awhile and it's been needed. But news is feeding through to the people of the Kingdom of the Isles that deadly forces are stirring on the horizon. The bringer of the latest tidings is Gorath, a moredhel (dark elf)." "The bloodletting has started. Nighthawks are murdering again. Politics is a dangerous, cut-throat game once more. At the root of all this unrest lie the mysterious machinations of a group of magicians known as The Six." "Meanwhile, renegade Tsurani gem smugglers, a rival criminal gang to the Mockers led by someone known only as The Crawler, and traitors to the crown, are all conspiring to bring the Kingdom of the Isles to its knees."--Back cover."@en
  • "The RiftWar is done. But a fearsome army of trolls and renegade humans, emboldened by the drug of destruction, has risen in strength from the ashes of defeat. There is one, however, who defies the call to battle... New York Times bestselling fantasist Raymond E. Feist returns to a beleaguered realm of wonders and magic-where war is an enduring legacy; where blood swells the rivers and nourishes the land. Attend to this hitherto untold chapter in the violent history of Midkemia -- a towering saga of great conflicts, brave acts and insidious intrigues. It is the story of a traitor who rejects the brutality of his warlike kind and casts his lot with the human targets of their fierce aggression. It tells of mysterious deaths and sinister machinations -- and signs of a time when the fate of many civilizations rested in the able, unfaltering hands of RiftWar veterans Squire Locklear and cunning their-turned-squire Jimmy the Hand. It chronicles the powerful awakening of Owyn -- apprentice magician of untried strengths -- and celebrates the selfless achievements of Pug, the great sorcerer of two worlds. Welcome now to astonishing new corners of a world you have not yet fully explored-and prepare to experience true excitement, blood chilling terror...and the triumph born from the doom aimed at the beating heart of a kingdom."@en
  • "The RiftWar is done. But a fearsome army of trolls and renegade humans, emboldened by the drug of destruction, has risen in strength from the ashes of defeat. There is one, however, who defies the call to battle... New York Times bestselling fantasist Raymond E. Feist returns to a beleaguered realm of wonders and magic-where war is an enduring legacy; where blood swells the rivers and nourishes the land. Attend to this hitherto untold chapter in the violent history of Midkemia -- a towering saga of great conflicts, brave acts and insidious intrigues. It is the story of a traitor who rejects the brutality of his warlike kind and casts his lot with the human targets of their fierce aggression. It tells of mysterious deaths and sinister machinations -- and signs of a time when the fate of many civilizations rested in the able, unfaltering hands of RiftWar veterans Squire Locklear and cunning their-turned-squire Jimmy the Hand. It chronicles the powerful awakening of Owyn -- apprentice magician of untried strengths -- and celebrates the selfless achievements of Pug, the great sorcerer of two worlds. Welcome now to astonishing new corners of a world you have not yet fully explored-and prepare to experience true excitement, blood chilling terror...and the triumph born from the doom aimed at the beating heart of a kingdom."
  • "Nine years after the battle of Sethanon the Nighthawks are murdering again, and at the root of the unrest is a group of magicians known as The Six. Meanwhile a rival gang known as The Crawlers are conspiring to bring the Kingdom of the Isles to its knees. A reissue from the author of SHARDS OF A BROKEN CROWN and RAGE OF A DEMON KING."@en
  • "Squire Locklear of the fantasy land of Riftwar is sent by the Prince of Krondor on a mission against the Dark Elves. First novel in a series based on a computer game. By the author of Magician."@en
  • "Squire Locklear of the fantasy land of Riftwar is sent by the Prince of Krondor on a mission against the Dark Elves. First novel in a series based on a computer game. By the author of Magician."

http://schema.org/genre

  • "Interactive multimedia"@en
  • "Electronic books"
  • "Electronic books"@en
  • "Fantasy fiction"
  • "Fantasy fiction"@en
  • "Powieść fantastyczna amerykańska"@pl
  • "Fiction"
  • "Fiction"@en
  • "Fantastic fiction"@en

http://schema.org/name

  • "Krondor the betrayal"
  • "Krondor, the betrayal"
  • "Krondor, the betrayal"@en
  • "Krondor : the betrayal"
  • "Krondor : the betrayal"@en
  • "Krondor, the betrayal : book I of the Riftwar legacy"@en
  • "Krondor: the betrayal"
  • "Het verraad"
  • "Krondor : the betrayal - Riftwar 1 Book 1 of the Riftwar Legacy"
  • "Krondor:the betrayal : book I of The riftwar legacy"@en
  • "Krondor : la trahison"
  • "Krondor : the betrayal (Book 1 of the Riftwar Legacy)"
  • "Krondor : the betrayal (Book 1 of the Riftwar Legacy)"@en
  • "Krondor, the betrayal. riftwar legacy"@en
  • "Krondor the betrayal book one of the riftwar legacy"@en
  • "Krondor, the betrayal : book one of the Riftwar legacy"@en
  • "Krondor: The Betrayal : Book I of the Riftwar Legacy based on the game Betrayal at Krondor"
  • "Zdrada w Krondorze"@pl

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