"Digitale technieken." . . "Human-computer interaction." . . "Human computer interaction." . "Human-computer interaction" . "adolescent Internet." . . "Gender studies: women" . . "Computers and IT." . . "Computers and IT" . "Social Science." . . "COMPUTERS System Administration Storage & Retrieval." . . "Internet and women." . . "Internet and women" . "enfant Internet." . . "Jeunes internautes." . . "Internet et adolescents." . . "Teenagers Social networks." . . "Neue Medien." . . "Enfants internautes." . . . . "Internet and children." . . "Internet and children" . "Internet et femmes." . . "Unge" . . "Information retrieval." . . "Sociale aspecten." . . "Electronic books." . . "Internet et enfants." . . "COMPUTERS" . . "COMPUTERS Online Services." . . "Digitale Medien." . . "femme internet." . . "Internet." . . "Online social networks." . . "Piger" . . "Impact of science & technology on society" . . "Internet and teenagers." . . "Internet and teenagers" . . . . "Growing up online young people and digital technologies" . . "Growing up online young people and digital technologies"@en . . "\"From blogs to video games, from living rooms to internet cafe's, from Africa to Canada, Growing up Online has it all. Transcending the hype and moral panic that typically pervade adult discourses about youth and media, the essays in this collection deconstruct the complexities of young people's relationship with a range of digital technologies. More importantly, most chapters provide a space in which young people themselves tell us what it means to grow up online. We would be wise to listen.\" - Sharon R. Mazzarella, Professor of Communication Studies at Clemson University and editor of Girl Wide Web \"Growing Up Online provides us with a wealth of vivid images of the changing position of girls and young women as both consumers and producers in the emerging digital world. It offers a plethora of issues for further research and debate about the new possibilities-and some of the limitations-that characterize the new online cultures of information, play and social interaction.\" - David Buckingham, Professor of Education, Institute of Education, University of London." . . . . . . . . . . "Fully revised and updated, this volume examines the diverse ways in which girls and young women across a variety of ethnic, socio-economic, and national backgounds use digital technology in their everyday lives. They explore identity development, how young women interact with technology, and how race, class, and identity influence game play."@en . . . . . . . . . . . . . . . . . . "Growing up online Young people and digital technologies"@en . . . . . . . . . . . . . . . "Growing Up Online Young People and Digital Technologies"@en . . . . . . "Growing Up Online"@en . . . . . . . . . . . . . "Electronic resource"@en . . . "Growing up online : Young people and digital technologies" . . "Fully revised and updated, this volume examines the diverse ways in which girls and young women across a variety of ethnic, socio-economic, and national backgounds use digital technology in their everyday lives. They explore identity development, how young women interact with technology, and how race, class, and identity influence game play. Fully revised and updated, this volume examines the diverse ways in which girls and young women across a variety of ethnic, socio-economic, and national backgrounds are incorporating and making sense of digital technology in their everyday lives. Contributors explore identity development, how young women interact with technology, and how race, class, and identity influence game play." . . . . . . . . "Growing Up Online ;Young People and Digital Technologies" . . . . . . . . . "Fully revised and updated, this volume examines the diverse ways in which girls and young women across a variety of ethnic, socio-economic, and national backgrounds are incorporating and making sense of digital technology in their everyday lives. Contributors explore identity development, how young women interact with technology, and how race, class, and identity influence game play."@en . . "Aufsatzsammlung" . . . . . . . "Growing up online : young people and digital technologies" . "Elektronisches Buch" . "Growing up online : young people and digital technologies"@en . . "Electronic books"@en . . . . "In this cutting-edge anthology, contributors examine the diverse ways in which girls and young women across a variety of ethnic, socio-economic, and national backgrounds are incorporating and making sense of digital technology in their everyday lives. Contributors explore identity development, how young women interact with technology, and how race, class, and identity influence game play."@en . "Gesellschaft." . . "Storage media & peripherals." . . "Self-perception in adolescence." . . "Computerspiel." . . "Digital communications Social aspects." . . "Digital communications Social aspects" . "Educational: IT & computing, ICT" . . "Library Science." . . "Jeugd." . . "Weibliche Jugend." . . "Mediesociologi" . . "Digital communication Social aspects." . . "Jugend." . .