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http://worldcat.org/entity/work/id/912843

AI for game developers ; [creating intelligent behavior in games]

Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.

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http://schema.org/about

http://schema.org/alternateName

  • "AI for game developers"@ja
  • "AI for game developers"
  • "[Artificial Intelligence for game developers]"
  • "Artificial intelligence for game developers"
  • "Creating intelligent behavior in games"

http://schema.org/description

  • "Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text."@en

http://schema.org/genre

  • "Electronic books"
  • "Electronic books"@en
  • "Llibres electrònics"
  • "Ressources internet"

http://schema.org/name

  • "ゲーム開発者のためのAI入門"
  • "AI for game developers ; [creating intelligent behavior in games]"@en
  • "AI for game developers"@en
  • "AI for game developers"
  • "遊戲人工智慧"
  • "<&gt"
  • "AI for game developers = 游戏开发中的人工智能"
  • "Gēmu kaihatsusha no tameno AI nyūmon"@ja
  • "AI for game developers : [creating intelligent behavior in games]"
  • "You xi ren gong zhi hui"
  • "Gemu kaihatsusha no tameno AI nyumon"